Inter-Section III – the Interference Arts Store
Inter-Section III introduces the launch of the Interference Arts Store, a new initiative to feature the catalog of Artistic Director Craig Harris’ work and projects.
Welcome to Interference Arts
Art brings people together, and has the power to disrupt the status quo by engaging people in exploration, conversation and community action. At Interference Arts we promote healthy individuals and vital, sustainable communities through music, multimedia performance, and installations; through arts-based community development; and through future visioning research. We call upon artists and audiences alike to act constructively and collaboratively with the goal of deepening community conversations and paving the way for change.
Contact us for more information about our organization, our mission, and our art.
Let us all collaborate to create the future that we desire.
About Interference Arts
Interference Arts employs music, multimedia performance and installation, arts-based community development, and future visioning research to promote healthy individuals and vital, sustainable communities. We are built on the foundation that the arts play an important role in addressing human challenges and breaking down traditional barriers to communication and problem solving. Interference Arts applies the concept “interference” as a paradigm representing the way the company employs the arts to engage with the world – interfering with energy and action to make change – like a canoe paddle coming into contact with the water, or like a butterfly flapping its wings and causing something to happen on the other side of the planet.
About Craig Harris
Craig Harris is the Artistic Director of Interference Arts and is a composer, theater artist, writer and producer. Harris creates music, multimedia performances, interactive sculptural environments, and creative story spaces. He has a decades-long commitment to arts-based community development, pursuing a wide variety of projects – incorporating new technological resources that serve artists; implementing publishing, conference and festival platforms to facilitate sharing of knowledge and collaboration; and advancing creative facilities and organizational development projects. He employs future visioning research approaches to examine current artistic practices, and to illustrate how improved resources could better serve artists’ creative needs and audience experiences.